Smyowl is a Brazilian game company started in January 2012 at the city of Sorocaba, state of São Paulo. Smyowl is dedicated to the development, publishing and operation of digital and board games directly to the consumer market. We also provide third-party development services to selected partners and clients.
Our main differential is a multidisciplinary team comprised of 22 full time talented employees, with competences that target all areas of game conception, artistic creation, coding, publishing, marketing and operation. With this structure, we are able to develop all our products and projects internally and offer excellent cost, delivery time and quality. In addition, the most important aspect of all: we are all passionate about video games and technology!
As of September 2014, Smyowl has released 12 self-published games in the Android, iOS, Windows Phone, Windows 8, Amazon Kindle and Facebook platforms, and delivered projects to clients like Microsoft, Intel, HP, Lenovo, Engineering College of Sorocaba, Newton Paiva University, Splice Group, amongst others. We are also founders and supporters of the local IGDA Chapter.
Amongst our self-published products, we can highlight Button Soccer, with over 1 million downloads and counting; The Magic Farm, a digital interactive e-book collection presented in both Portuguese and English; Cave Coaster, a beautiful and fun casual action game with procedural generated levels and items that guarantee that every run is different from the others; and Familia Spacial Trapezio, one of the most recent releases and developed in partnership with intellectual properties from one of the most traditional and popular kid franchises in Brazil.
And there is many more to come: Smyowl is preparing to enter the physical board games market with the crossover between digital and real worldgame Kron – a mix between the easy to learn traditional dice mechanics and collectible card battles. The game is slated for an early 2015 Kickstarter campaign and worldwide release. The team is also working on a 2D Multiplayer Online Battle (MOBA) game with cartoony graphics.
All our published and future games will be available for demonstration during Games Connection Paris 2014, and we are looking forward to establish new strategic global partnerships to bring our products to a broader worldwide audience, or companies with interesting new games that we could distribute, publish or operate in Brazil.